Gurman Gill
Associate Professor of Computer Science, Sonoma State University
Bio
I've been a faculty member in the Department of Computer Science at Sonoma State University since August 2015. I obtained my Ph.D. in 2009 from the Center of Intelligent Machines (CIM) at McGill University where I worked on object detection in digital images (Thesis link). My primary research area is computer vision and medical imaging. I am broadly interested in learning visual phenomenon from images and applying learned models for classification/detection/segmentation tasks. SSU students who are interested in this area are welcome to contact me!
Previously, from July 2012 - July 2015, I was a post-doctoral researcher at the Iowa Institue of Biomedical imaging (IIBI) in University of Iowa where I worked on Lung Segmentation in CT scans. Prior to that, I worked as gameplay programmer at Behavior Interactive in Montreal, Canada where I worked on the following game titles: Sims 3 (Wii), Transformers Dark of the Moon (Wii/3DS), Wipeout 2 (3DS) and Goldrun (iOS).
Spring 2024
In Spring 2024, I am teaching CS 215 (Programming II) and CS 370 (Software Engineering).
Contact
gurman.gill@sonoma.edu | |
Office | Darwin 116G |
Address | Department of Computer Science Sonoma State University 1801 East Cotati Avenue Rohnert Park, CA 94928 |
Phone | 707-664-2806 |